Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 245 days ago
4 / 6 / 3
K / D / A
63.6%
Kill participation
762
Damage / min
9,916g
379.7 gold / min
9
3 placed · 1 cleared
235
9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStepan#NA1
Tryndamere · Top
1 / 6 / 0
9.1% KP
10,629
14.7% share
9,063g
220 CS · 8.4/m
Goomazacshi#Vito
Zac · Jungle
3 / 2 / 5
72.7% KP
13,294
18.4% share
9,673g
176 CS · 6.7/m
little buFFoon#HEY
Aurora · Mid
4 / 6 / 3
63.6% KP
19,902
27.6% share
9,916g
235 CS · 9/m
Popcorn#3543
Ezreal · ADC
1 / 8 / 3
36.4% KP
20,419
28.3% share
10,106g
210 CS · 8/m
Boster#NA1
Blitzcrank · Support
2 / 6 / 3
45.5% KP
7,860
10.9% share
6,809g
30 CS · 1.1/m
Red side
VictoryTitan Dweevil#00000
Brand · Top
7 / 1 / 6
46.4% KP
26,700
26.3% share
10,984g
210 CS · 8/m
Mahiru Shiina#LCS
Nocturne · Jungle
8 / 2 / 9
60.7% KP
23,761
23.4% share
13,067g
218 CS · 8.3/m
calm siroinai#focus
Orianna · Mid
5 / 2 / 4
32.1% KP
17,890
17.6% share
11,860g
240 CS · 9.2/m
KingK#0404
Senna · ADC
7 / 2 / 13
71.4% KP
24,592
24.2% share
13,509g
170 CS · 6.5/m
Asuna#mott
Bard · Support
1 / 4 / 14
53.6% KP
8,647
8.5% share
7,607g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
