Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 244 days ago
15 / 6 / 5
K / D / A
58.8%
Kill participation
1,960.7
Damage / min
16,532g
603.7 gold / min
22
8 placed · 2 cleared
250
9.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJust A Pleb#NA1
Nasus · Top
6 / 3 / 1
20.6% KP
14,937
12.5% share
10,352g
161 CS · 5.9/m
Sir Raizel#NA1
Udyr · Jungle
4 / 5 / 6
29.4% KP
21,409
18% share
11,192g
190 CS · 6.9/m
little buFFoon#HEY
Zaahen · Mid
15 / 6 / 5
58.8% KP
53,691
45.1% share
16,532g
250 CS · 9.1/m
Ill Be Your Byul#NA1
Tristana · ADC
7 / 3 / 3
29.4% KP
18,257
15.3% share
12,888g
227 CS · 8.3/m
5leel#NA1T1
Rell · Support
2 / 5 / 17
55.9% KP
10,766
9% share
8,966g
28 CS · 1/m
Red side
Defeatdog woof#meow
Renekton · Top
6 / 6 / 5
50% KP
33,047
28.5% share
13,046g
240 CS · 8.8/m
Joyuming#NA1
Lee Sin · Jungle
6 / 5 / 10
72.7% KP
29,253
25.2% share
12,531g
193 CS · 7/m
Akame#Baja
Fizz · Mid
4 / 8 / 5
40.9% KP
23,089
19.9% share
9,873g
175 CS · 6.4/m
Crybats#Mages
Hwei · ADC
3 / 5 / 7
45.5% KP
22,362
19.3% share
11,475g
248 CS · 9.1/m
tiewhy#000
Alistar · Support
3 / 10 / 9
54.5% KP
8,345
7.2% share
8,108g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
