Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 241 days ago
1 / 13 / 2
K / D / A
21.4%
Kill participation
681.2
Damage / min
11,231g
349.7 gold / min
38
11 placed · 1 cleared
260
8.1 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
4
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
11 / 1 / 9
52.6% KP
26,527
23.3% share
14,917g
259 CS · 8.1/m
koshkyra#kyra
Nidalee · Jungle
4 / 5 / 12
42.1% KP
28,177
24.8% share
13,633g
211 CS · 6.6/m
twtvPetriciteLoL#Sylas
Sylas · Mid
11 / 2 / 9
52.6% KP
29,698
26.1% share
14,853g
207 CS · 6.4/m
2424#dog
Kai'Sa · ADC
8 / 1 / 8
42.1% KP
21,612
19% share
18,048g
275 CS · 8.6/m
BuinyuinNA#NA1
Thresh · Support
4 / 5 / 15
50% KP
7,628
6.7% share
10,053g
28 CS · 0.9/m
Red side
Defeatlittle buFFoon#HEY
Graves · Top
1 / 13 / 2
21.4% KP
21,878
19.3% share
11,231g
260 CS · 8.1/m
holychickencows#dshao
Qiyana · Jungle
5 / 8 / 4
64.3% KP
22,575
19.9% share
14,751g
208 CS · 6.5/m
Infernodan#Dan
Corki · Mid
1 / 8 / 2
21.4% KP
18,906
16.7% share
9,723g
214 CS · 6.7/m
SXT SVN#6t7
Kog'Maw · ADC
5 / 7 / 5
71.4% KP
37,769
33.3% share
15,151g
261 CS · 8.1/m
Pingky#NA1
Anivia · Support
2 / 2 / 10
85.7% KP
12,340
10.9% share
9,634g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
