Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 241 days ago
8 / 2 / 8
K / D / A
44.4%
Kill participation
921.6
Damage / min
12,460g
466.4 gold / min
28
12 placed · 4 cleared
253
9.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat九局下半#沏一杯茶
Vladimir · Top
5 / 2 / 2
46.7% KP
20,260
23.1% share
10,807g
236 CS · 8.8/m
Monkey brother#yyds
Rek'Sai · Jungle
5 / 5 / 8
86.7% KP
19,094
21.7% share
12,152g
217 CS · 8.1/m
AlphaWolffy#NA1
Syndra · Mid
2 / 8 / 4
40% KP
17,664
20.1% share
9,418g
177 CS · 6.6/m
REDEMPTION#lmao
Jhin · ADC
2 / 14 / 4
40% KP
20,948
23.9% share
10,132g
177 CS · 6.6/m
Sasiki#ran
Janna · Support
1 / 7 / 9
66.7% KP
9,866
11.2% share
7,029g
33 CS · 1.2/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
2 / 5 / 7
25% KP
14,850
14.4% share
9,848g
191 CS · 7.1/m
tah3#nid
Jarvan IV · Jungle
3 / 4 / 15
50% KP
16,160
15.7% share
10,978g
184 CS · 6.9/m
little buFFoon#HEY
Taliyah · Mid
8 / 2 / 8
44.4% KP
24,621
23.9% share
12,460g
253 CS · 9.5/m
chugwalk#cnug
Swain · ADC
14 / 2 / 11
69.4% KP
31,298
30.4% share
15,807g
206 CS · 7.7/m
EDG Meiko#NA12
Nautilus · Support
9 / 2 / 18
75% KP
15,992
15.5% share
9,923g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
