Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 240 days ago
10 / 4 / 16
K / D / A
59.1%
Kill participation
1,406.7
Damage / min
16,412g
525.7 gold / min
21
15 placed · 0 cleared
287
9.2 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYordleswaggins#NA1
Volibear · Top
10 / 2 / 13
52.3% KP
33,295
23% share
14,499g
212 CS · 6.8/m
Odev#123
Pantheon · Jungle
16 / 4 / 10
59.1% KP
31,395
21.7% share
17,361g
197 CS · 6.3/m
little buFFoon#HEY
Taliyah · Mid
10 / 4 / 16
59.1% KP
43,914
30.4% share
16,412g
287 CS · 9.2/m
Ahriin#NA1
Lux · ADC
8 / 8 / 9
38.6% KP
23,177
16% share
14,030g
200 CS · 6.4/m
LOVE3001#lolxd
Sona · Support
0 / 5 / 28
63.6% KP
12,778
8.8% share
10,302g
38 CS · 1.2/m
Red side
DefeatZeStar#NA01
Darius · Top
6 / 12 / 4
43.5% KP
26,004
21.1% share
11,173g
174 CS · 5.6/m
chaechae1#lmao
Rengar · Jungle
4 / 7 / 4
34.8% KP
16,203
13.1% share
13,339g
269 CS · 8.6/m
TTV AoJune#CN1
Azir · Mid
6 / 9 / 7
56.5% KP
32,186
26.1% share
13,251g
227 CS · 7.3/m
Peng Yiliang#NA1
Miss Fortune · ADC
6 / 7 / 5
47.8% KP
29,338
23.8% share
16,169g
319 CS · 10.2/m
BLING BLING#NA91
Neeko · Support
1 / 9 / 10
47.8% KP
19,588
15.9% share
9,093g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
