Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 240 days ago
5 / 8 / 16
K / D / A
46.7%
Kill participation
849.7
Damage / min
12,180g
384.2 gold / min
23
7 placed · 4 cleared
220
6.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatApex#1177
Gangplank · Top
9 / 9 / 6
33.3% KP
37,784
23.7% share
16,882g
239 CS · 7.5/m
Odev#123
Ambessa · Jungle
14 / 3 / 9
51.1% KP
39,414
24.7% share
17,364g
251 CS · 7.9/m
little buFFoon#HEY
Galio · Mid
5 / 8 / 16
46.7% KP
26,934
16.9% share
12,180g
220 CS · 6.9/m
Period Acc#CYCLE
Corki · ADC
12 / 11 / 14
57.8% KP
37,996
23.9% share
16,766g
218 CS · 6.9/m
TymMio#DaHoe
Seraphine · Support
5 / 8 / 26
68.9% KP
17,164
10.8% share
11,942g
24 CS · 0.8/m
Red side
VictorySaneryus#TTV
Kayle · Top
8 / 6 / 7
38.5% KP
24,208
16.1% share
16,847g
260 CS · 8.2/m
Skitty#300
Graves · Jungle
9 / 9 / 15
61.5% KP
45,858
30.4% share
16,313g
284 CS · 9/m
pyke420#NA1
Pyke · Mid
8 / 9 / 10
46.2% KP
22,088
14.6% share
12,268g
138 CS · 4.4/m
SReven#NA1
Miss Fortune · ADC
12 / 10 / 16
71.8% KP
52,111
34.6% share
19,444g
241 CS · 7.6/m
Naoilist#1093
Karma · Support
2 / 11 / 29
79.5% KP
6,546
4.3% share
10,356g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
