Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 240 days ago
4 / 5 / 23
K / D / A
73%
Kill participation
515.9
Damage / min
9,648g
304.5 gold / min
108
41 placed · 8 cleared
22
0.7 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaillouX#NA1
Gragas · Top
1 / 6 / 6
25% KP
15,959
10.7% share
11,977g
211 CS · 6.7/m
Amazing#2494
Pantheon · Jungle
4 / 9 / 5
32.1% KP
19,182
12.9% share
11,537g
169 CS · 5.3/m
宝宝肚肚打雷啦#juju
Ekko · Mid
7 / 9 / 5
42.9% KP
31,806
21.4% share
13,641g
194 CS · 6.1/m
Mobility#NA2
Aphelios · ADC
15 / 5 / 6
75% KP
69,960
47.1% share
22,650g
276 CS · 8.7/m
ENTHRALLED#999
Nautilus · Support
1 / 8 / 13
50% KP
11,749
7.9% share
9,227g
39 CS · 1.2/m
Red side
Defeat板烧鸡腿堡#NA01
Aatrox · Top
8 / 6 / 5
35.1% KP
26,302
18.9% share
12,096g
216 CS · 6.8/m
Dinner#NA1
Sylas · Jungle
11 / 5 / 9
54.1% KP
31,890
22.9% share
13,941g
206 CS · 6.5/m
9 PDFS CANT WIN#WHY
Nasus · Mid
9 / 6 / 8
45.9% KP
33,527
24.1% share
13,672g
243 CS · 7.7/m
Master Chief#Ja117
Lucian · ADC
5 / 6 / 13
48.6% KP
31,065
22.3% share
14,013g
211 CS · 6.7/m
little buFFoon#HEY
Nami · Support
4 / 5 / 23
73% KP
16,344
11.7% share
9,648g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
