Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 240 days ago
14 / 8 / 4
K / D / A
37.5%
Kill participation
1,140.2
Damage / min
14,319g
595.4 gold / min
23
9 placed · 3 cleared
177
7.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGame Director#CN99
Aatrox · Top
11 / 3 / 4
31.3% KP
28,429
24.2% share
11,879g
164 CS · 6.8/m
薇信NAdai666#小石头pw
Xin Zhao · Jungle
11 / 3 / 12
47.9% KP
25,383
21.6% share
13,138g
163 CS · 6.8/m
tree frog#hello
Orianna · Mid
9 / 2 / 15
50% KP
22,341
19% share
13,389g
208 CS · 8.6/m
little buFFoon#HEY
Kalista · ADC
14 / 8 / 4
37.5% KP
27,422
23.4% share
14,319g
177 CS · 7.4/m
Eizouken#浅草みどり
Nautilus · Support
3 / 9 / 22
52.1% KP
13,704
11.7% share
8,651g
18 CS · 0.7/m
Red side
DefeatIll Be Your Byul#NA1
Garen · Top
1 / 10 / 2
12% KP
12,103
11.3% share
7,944g
156 CS · 6.5/m
Mixtsure#循序渐进
Ekko · Jungle
6 / 6 / 8
56% KP
24,920
23.2% share
9,861g
134 CS · 5.6/m
Resh#yasuo
Yasuo · Mid
8 / 12 / 4
48% KP
24,705
23% share
10,799g
151 CS · 6.3/m
mot ngan noi dau#zzzzz
Ezreal · ADC
8 / 11 / 5
52% KP
34,669
32.3% share
10,989g
162 CS · 6.7/m
no regret#fwyd
Alistar · Support
2 / 9 / 17
76% KP
10,981
10.2% share
7,822g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
