Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 238 days ago
2 / 11 / 9
K / D / A
42.3%
Kill participation
853.1
Damage / min
11,174g
340.7 gold / min
33
5 placed · 6 cleared
205
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymot ngan noi dau#zzzzz
Jayce · Top
8 / 6 / 2
38.5% KP
48,501
31.5% share
20,057g
295 CS · 9/m
Odev#123
Vi · Jungle
5 / 4 / 5
38.5% KP
21,805
14.2% share
13,295g
235 CS · 7.2/m
little buFFoon#HEY
Ahri · Mid
2 / 11 / 9
42.3% KP
27,983
18.2% share
11,174g
205 CS · 6.3/m
DaddyVladdy#BIG
Vladimir · ADC
10 / 4 / 4
53.8% KP
38,503
25% share
17,203g
298 CS · 9.1/m
REDEMPTION#lmao
Poppy · Support
1 / 9 / 14
57.7% KP
17,225
11.2% share
9,521g
37 CS · 1.1/m
Red side
DefeatMental Clarity#Shen
Shen · Top
4 / 6 / 10
41.2% KP
16,131
11.9% share
12,204g
244 CS · 7.4/m
Tomo#0999
Wukong · Jungle
10 / 6 / 10
58.8% KP
33,395
24.6% share
15,598g
238 CS · 7.3/m
twtvPetriciteLoL#Sylas
Sylas · Mid
11 / 2 / 13
70.6% KP
34,222
25.2% share
13,287g
186 CS · 5.7/m
Skyy#NA11
Tristana · ADC
6 / 8 / 3
26.5% KP
27,857
20.5% share
15,539g
284 CS · 8.7/m
Effortless#Easy
Bard · Support
3 / 4 / 17
58.8% KP
24,357
17.9% share
10,761g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
