Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 237 days ago
1 / 12 / 11
K / D / A
52.2%
Kill participation
427.3
Damage / min
8,304g
275.3 gold / min
99
37 placed · 8 cleared
18
0.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Jayce · Top
8 / 7 / 9
37.8% KP
37,251
23.9% share
15,377g
274 CS · 9.1/m
spider man#2383
Aatrox · Jungle
10 / 3 / 8
40% KP
18,644
12% share
14,847g
243 CS · 8.1/m
Chovy fans#88848
Ahri · Mid
11 / 5 / 17
62.2% KP
40,386
25.9% share
14,509g
221 CS · 7.3/m
mot ngan noi dau#zzzzz
Ezreal · ADC
16 / 3 / 4
44.4% KP
44,489
28.6% share
18,576g
294 CS · 9.7/m
Poobelter#UNC
Jarvan IV · Support
0 / 5 / 29
64.4% KP
15,010
9.6% share
9,810g
23 CS · 0.8/m
Red side
DefeatHorder#Chris
Yorick · Top
2 / 8 / 6
34.8% KP
15,551
14% share
10,317g
211 CS · 7/m
Keit#5358
Graves · Jungle
5 / 8 / 3
34.8% KP
24,212
21.8% share
12,063g
196 CS · 6.5/m
DARKWINGS#SEN
Ryze · Mid
10 / 9 / 6
69.6% KP
33,764
30.4% share
14,618g
248 CS · 8.2/m
2wfrevdxsc#NA1
Jhin · ADC
5 / 8 / 4
39.1% KP
24,806
22.3% share
13,576g
243 CS · 8.1/m
little buFFoon#HEY
Bard · Support
1 / 12 / 11
52.2% KP
12,891
11.6% share
8,304g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
