Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 237 days ago
8 / 9 / 6
K / D / A
38.9%
Kill participation
1,228.9
Damage / min
13,679g
472.8 gold / min
20
10 placed · 4 cleared
251
8.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySock#poke
Sion · Top
4 / 2 / 8
33.3% KP
22,388
16.1% share
13,938g
288 CS · 10/m
Odev#123
Sylas · Jungle
12 / 3 / 9
58.3% KP
26,581
19.2% share
16,121g
233 CS · 8.1/m
little buFFoon#HEY
Ryze · Mid
8 / 9 / 6
38.9% KP
35,555
25.6% share
13,679g
251 CS · 8.7/m
IlIIlIlIIIIIIIll#NA1
Ezreal · ADC
7 / 4 / 8
41.7% KP
35,556
25.6% share
13,766g
205 CS · 7.1/m
warcyclone#ken
Bard · Support
5 / 5 / 23
77.8% KP
18,674
13.5% share
10,623g
14 CS · 0.5/m
Red side
Defeatosmanthus派#pai
Gwen · Top
2 / 6 / 5
30.4% KP
24,539
20.1% share
11,694g
206 CS · 7.1/m
Maxxxxxxxx#征服万物
Viego · Jungle
11 / 7 / 3
60.9% KP
25,743
21.1% share
15,781g
206 CS · 7.1/m
aquanick#BBCSR
Ahri · Mid
3 / 6 / 6
39.1% KP
24,199
19.8% share
10,341g
244 CS · 8.4/m
2wfrevdxsc#NA1
Senna · ADC
3 / 9 / 9
52.2% KP
27,765
22.8% share
11,935g
176 CS · 6.1/m
bigboiboner#9313
Swain · Support
4 / 8 / 9
56.5% KP
19,731
16.2% share
9,253g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
