Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 231 days ago
10 / 3 / 9
K / D / A
73.1%
Kill participation
1,019.5
Damage / min
13,927g
556.7 gold / min
36
6 placed · 7 cleared
190
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV IMainTopLane#NA2
Shen · Top
5 / 3 / 6
57.9% KP
16,735
16.2% share
9,730g
152 CS · 6.1/m
2424#dog
Lee Sin · Jungle
5 / 6 / 7
63.2% KP
14,872
14.4% share
8,777g
134 CS · 5.4/m
dont roam#szn
Corki · Mid
3 / 3 / 5
42.1% KP
23,993
23.3% share
10,360g
212 CS · 8.5/m
TalbotXd#41064
Seraphine · ADC
2 / 6 / 6
42.1% KP
21,276
20.6% share
8,968g
185 CS · 7.4/m
Sol#703
Senna · Support
4 / 8 / 8
63.2% KP
26,293
25.5% share
8,904g
43 CS · 1.7/m
Red side
VictoryAriana#2367
Vayne · Top
0 / 6 / 3
11.5% KP
12,145
12% share
9,059g
204 CS · 8.2/m
little buFFoon#HEY
Zaahen · Jungle
10 / 3 / 9
73.1% KP
25,504
25.3% share
13,927g
190 CS · 7.6/m
Zethal#NA1
Yone · Mid
5 / 2 / 2
26.9% KP
18,932
18.8% share
12,896g
281 CS · 11.2/m
TR1LL#NA1
Vladimir · ADC
8 / 2 / 13
80.8% KP
34,451
34.2% share
13,096g
189 CS · 7.6/m
pwiscilla#ck我爱你
Sona · Support
3 / 7 / 18
80.8% KP
9,766
9.7% share
8,450g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
