Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 230 days ago
4 / 6 / 8
K / D / A
34.3%
Kill participation
611.4
Damage / min
12,984g
477.1 gold / min
24
8 placed · 4 cleared
230
8.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcant type#1998
Riven · Top
8 / 5 / 3
44% KP
22,611
24.4% share
13,240g
244 CS · 9/m
علي#امنه
Viego · Jungle
2 / 8 / 6
32% KP
10,901
11.7% share
9,356g
157 CS · 5.8/m
Tuesday#0077
Akali · Mid
5 / 7 / 7
48% KP
24,013
25.9% share
10,384g
178 CS · 6.5/m
Auto#Zag
Kai'Sa · ADC
4 / 6 / 8
48% KP
15,535
16.7% share
12,366g
230 CS · 8.5/m
5leel#NA1T1
Pantheon · Support
6 / 9 / 12
72% KP
19,791
21.3% share
10,176g
25 CS · 0.9/m
Red side
Victoryrabbit 273#AYAYA
Camille · Top
5 / 2 / 4
25.7% KP
16,518
16.4% share
11,750g
205 CS · 7.5/m
always#91225
Kindred · Jungle
14 / 5 / 11
71.4% KP
35,915
35.7% share
16,598g
225 CS · 8.3/m
Damniel#0002
Yone · Mid
8 / 4 / 5
37.1% KP
22,071
21.9% share
13,059g
232 CS · 8.5/m
little buFFoon#HEY
Kalista · ADC
4 / 6 / 8
34.3% KP
16,641
16.5% share
12,984g
230 CS · 8.5/m
Malia Obama#woke
Briar · Support
4 / 8 / 10
40% KP
9,562
9.5% share
8,755g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
