Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 230 days ago
12 / 6 / 10
K / D / A
50%
Kill participation
1,335.6
Damage / min
20,320g
599.4 gold / min
26
10 placed · 3 cleared
305
9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaxxxxxxxx#征服万物
Aurora · Top
9 / 4 / 4
46.4% KP
35,664
28.2% share
16,644g
330 CS · 9.7/m
chaechae1#lmao
Rengar · Jungle
2 / 13 / 10
42.9% KP
17,915
14.2% share
12,523g
200 CS · 5.9/m
refugo#4525
Kai'Sa · Mid
8 / 7 / 10
64.3% KP
32,598
25.8% share
19,599g
324 CS · 9.6/m
Doublelift#NA01
Varus · ADC
3 / 9 / 11
50% KP
28,830
22.8% share
15,894g
293 CS · 8.6/m
Werry#NA1
Pyke · Support
6 / 11 / 10
57.1% KP
11,339
9% share
12,137g
24 CS · 0.7/m
Red side
VictoryMooncakes#QAQ
Karma · Top
2 / 4 / 16
40.9% KP
8,507
6% share
10,995g
183 CS · 5.4/m
always#91225
Hecarim · Jungle
17 / 8 / 15
72.7% KP
35,240
24.8% share
18,630g
241 CS · 7.1/m
Skyy#NA11
Ryze · Mid
6 / 3 / 11
38.6% KP
32,429
22.8% share
15,995g
324 CS · 9.6/m
little buFFoon#HEY
Ezreal · ADC
12 / 6 / 10
50% KP
45,278
31.8% share
20,320g
305 CS · 9/m
Kurfyou#4fun4
Elise · Support
7 / 8 / 16
52.3% KP
20,735
14.6% share
11,906g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
