Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 229 days ago
6 / 3 / 12
K / D / A
62.1%
Kill participation
1,094.3
Damage / min
13,390g
471.5 gold / min
19
12 placed · 1 cleared
297
10.5 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#NA1
Ambessa · Top
11 / 4 / 4
60% KP
30,485
28% share
13,881g
243 CS · 8.6/m
pentaless#NA5
Nunu & Willump · Jungle
1 / 7 / 14
60% KP
12,345
11.3% share
10,436g
191 CS · 6.7/m
Skyy#NA11
Ryze · Mid
5 / 7 / 5
40% KP
19,477
17.9% share
11,907g
260 CS · 9.2/m
chugwalk#cnug
Swain · ADC
4 / 5 / 8
48% KP
25,948
23.8% share
12,019g
223 CS · 7.9/m
stuntopolis#NA1
Senna · Support
4 / 6 / 10
56% KP
20,609
18.9% share
10,732g
47 CS · 1.7/m
Red side
VictoryKie#kku
Yone · Top
4 / 11 / 6
34.5% KP
18,108
16.8% share
10,669g
204 CS · 7.2/m
Leaf#nah
Viego · Jungle
13 / 3 / 9
75.9% KP
26,931
24.9% share
17,671g
221 CS · 7.8/m
little buFFoon#HEY
Cassiopeia · Mid
6 / 3 / 12
62.1% KP
31,077
28.8% share
13,390g
297 CS · 10.5/m
KOBUKO UCHIHA#LUCKY
Zeri · ADC
6 / 2 / 9
51.7% KP
23,575
21.8% share
15,484g
285 CS · 10/m
REDEMPTION#lmao
Leona · Support
0 / 6 / 21
72.4% KP
8,366
7.7% share
7,899g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
