Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 227 days ago
9 / 10 / 17
K / D / A
51%
Kill participation
1,217.5
Damage / min
15,753g
474 gold / min
38
11 placed · 6 cleared
294
8.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKarsiak#Aura
Riven · Top
15 / 11 / 8
54.8% KP
39,659
25.2% share
17,568g
196 CS · 5.9/m
White Canyon#Ken
Nocturne · Jungle
3 / 11 / 21
57.1% KP
27,723
17.6% share
13,188g
198 CS · 6/m
Chrovos#1503
Ahri · Mid
11 / 8 / 8
45.2% KP
34,017
21.7% share
13,971g
219 CS · 6.6/m
Not2Clean#iwnl
Jhin · ADC
9 / 7 / 17
61.9% KP
36,527
23.2% share
17,387g
274 CS · 8.2/m
REDEMPTION#lmao
Neeko · Support
4 / 14 / 18
52.4% KP
19,186
12.2% share
10,457g
39 CS · 1.2/m
Red side
VictoryMental Clarity#Shen
Shen · Top
8 / 5 / 16
47.1% KP
28,780
18.3% share
15,369g
238 CS · 7.2/m
SONA SENNA NAMI#sup
Ambessa · Jungle
5 / 5 / 17
43.1% KP
27,071
17.2% share
15,849g
262 CS · 7.9/m
little buFFoon#HEY
Ryze · Mid
9 / 10 / 17
51% KP
40,461
25.7% share
15,753g
294 CS · 8.8/m
Flim#333
Twitch · ADC
28 / 13 / 3
60.8% KP
53,777
34.2% share
22,280g
196 CS · 5.9/m
Lobunny#666
Yuumi · Support
1 / 9 / 37
74.5% KP
7,105
4.5% share
11,223g
11 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
