Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 225 days ago
17 / 7 / 11
K / D / A
65.1%
Kill participation
1,833
Damage / min
18,747g
665.2 gold / min
37
13 placed · 6 cleared
245
8.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryphilip#craig
Aurora · Top
9 / 4 / 3
27.9% KP
26,925
19.4% share
12,563g
214 CS · 7.6/m
Eliass#NA1
Cho'Gath · Jungle
9 / 1 / 9
41.9% KP
22,623
16.3% share
12,538g
199 CS · 7.1/m
Chovy fans#88848
K'Sante · Mid
3 / 4 / 14
39.5% KP
26,620
19.2% share
12,429g
232 CS · 8.2/m
little buFFoon#HEY
Aphelios · ADC
17 / 7 / 11
65.1% KP
51,661
37.3% share
18,747g
245 CS · 8.7/m
Aldnoah#NA1
Thresh · Support
5 / 3 / 27
74.4% KP
10,701
7.7% share
10,180g
24 CS · 0.9/m
Red side
DefeatMySwordCrimson#2006
Vayne · Top
3 / 7 / 4
36.8% KP
25,288
22.8% share
10,482g
201 CS · 7.1/m
RoseThorn#Rose
Graves · Jungle
6 / 6 / 3
47.4% KP
31,460
28.3% share
14,250g
252 CS · 8.9/m
the pob#NA1
Sylas · Mid
7 / 7 / 2
47.4% KP
20,604
18.6% share
13,266g
212 CS · 7.5/m
cant type#1998
Ezreal · ADC
2 / 13 / 5
36.8% KP
25,300
22.8% share
10,889g
214 CS · 7.6/m
TheSlamboy#GOAT
Blitzcrank · Support
1 / 10 / 9
52.6% KP
8,354
7.5% share
7,258g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
