Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 222 days ago
14 / 3 / 10
K / D / A
57.1%
Kill participation
1,256.1
Damage / min
16,957g
554.5 gold / min
37
9 placed · 6 cleared
243
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcookie#이쿠키
Vayne · Top
3 / 8 / 10
43.3% KP
23,210
17.7% share
11,899g
245 CS · 8/m
2wfrevdxsc#NA1
Nocturne · Jungle
14 / 9 / 9
76.7% KP
34,257
26.1% share
16,507g
181 CS · 5.9/m
Spawn#NA3
Galio · Mid
0 / 8 / 8
26.7% KP
15,482
11.8% share
8,386g
171 CS · 5.6/m
Cody Sun#Ora
Yunara · ADC
7 / 9 / 9
53.3% KP
29,317
22.4% share
15,341g
247 CS · 8.1/m
TymMio#DaHoe
Senna · Support
6 / 8 / 17
76.7% KP
28,902
22% share
13,605g
69 CS · 2.3/m
Red side
VictoryCOME BACK HOME#2NE1
Aatrox · Top
7 / 7 / 4
26.2% KP
21,212
17.3% share
13,105g
258 CS · 8.4/m
little buFFoon#HEY
Zaahen · Jungle
14 / 3 / 10
57.1% KP
38,417
31.3% share
16,957g
243 CS · 7.9/m
Chovy fans#88848
Ahri · Mid
7 / 7 / 14
50% KP
32,566
26.6% share
15,516g
256 CS · 8.4/m
Zven#S16XD
Corki · ADC
5 / 5 / 8
31% KP
19,945
16.3% share
15,302g
265 CS · 8.7/m
Aldnoah#NA1
Poppy · Support
9 / 8 / 11
47.6% KP
10,441
8.5% share
11,191g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
