Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 219 days ago
8 / 7 / 4
K / D / A
44.4%
Kill participation
849.9
Damage / min
11,518g
448.2 gold / min
26
6 placed · 4 cleared
186
7.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydasdqwr1#NA1
Aurora · Top
10 / 3 / 11
67.7% KP
29,155
24.5% share
13,589g
229 CS · 8.9/m
123123412345#NA1
Nasus · Jungle
6 / 4 / 15
67.7% KP
26,853
22.5% share
12,171g
186 CS · 7.2/m
Ivory#Fuego
Taliyah · Mid
7 / 7 / 11
58.1% KP
25,720
21.6% share
12,294g
230 CS · 8.9/m
2wfrevdxsc#NA1
Jhin · ADC
6 / 9 / 11
54.8% KP
23,065
19.3% share
12,495g
165 CS · 6.4/m
jgkong#NA1
Bard · Support
2 / 4 / 18
64.5% KP
14,413
12.1% share
7,792g
23 CS · 0.9/m
Red side
DefeatAirflash#NA1
Irelia · Top
3 / 8 / 2
18.5% KP
17,986
17.2% share
9,240g
213 CS · 8.3/m
little buFFoon#HEY
Zaahen · Jungle
8 / 7 / 4
44.4% KP
21,842
20.9% share
11,518g
186 CS · 7.2/m
calm siroinai#focus
Azir · Mid
4 / 5 / 7
40.7% KP
20,108
19.3% share
10,661g
230 CS · 8.9/m
zingie#hello
Yunara · ADC
10 / 5 / 6
59.3% KP
33,698
32.3% share
14,096g
218 CS · 8.5/m
shekibs#NA1
Nautilus · Support
2 / 6 / 13
55.6% KP
10,745
10.3% share
7,939g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
