Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 215 days ago
4 / 5 / 20
K / D / A
54.5%
Kill participation
582.4
Damage / min
9,025g
418.8 gold / min
50
22 placed · 7 cleared
29
1.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKie#kku
Yone · Top
7 / 5 / 5
27.3% KP
22,475
23.1% share
11,806g
184 CS · 8.5/m
ChairmanNetero#NA1
Lee Sin · Jungle
13 / 2 / 8
47.7% KP
19,466
20% share
11,810g
153 CS · 7.1/m
juwi#hayun
Aurora · Mid
5 / 4 / 9
31.8% KP
16,366
16.8% share
9,377g
144 CS · 6.7/m
The GXN#GOD
Jhin · ADC
15 / 3 / 8
52.3% KP
26,347
27.1% share
16,144g
203 CS · 9.4/m
little buFFoon#HEY
Karma · Support
4 / 5 / 20
54.5% KP
12,551
12.9% share
9,025g
29 CS · 1.3/m
Red side
DefeatFudgecakey#5811
Varus · Top
3 / 8 / 2
26.3% KP
17,858
22.3% share
8,817g
182 CS · 8.4/m
Kitzuo#NA1
Xin Zhao · Jungle
7 / 10 / 3
52.6% KP
18,422
23% share
9,507g
113 CS · 5.2/m
nico#scr11
Viktor · Mid
3 / 8 / 4
36.8% KP
16,390
20.5% share
8,469g
181 CS · 8.4/m
InoriB#2005
Caitlyn · ADC
5 / 7 / 5
52.6% KP
16,607
20.8% share
10,798g
182 CS · 8.4/m
Lony#OUI
Taliyah · Support
1 / 11 / 8
47.4% KP
10,752
13.4% share
6,616g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
