Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 215 days ago
10 / 4 / 8
K / D / A
47.4%
Kill participation
1,262.9
Damage / min
14,210g
544.1 gold / min
29
8 placed · 5 cleared
226
8.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Ambessa · Top
4 / 4 / 12
42.1% KP
33,008
24% share
11,344g
223 CS · 8.5/m
always#91225
Kindred · Jungle
14 / 5 / 12
68.4% KP
34,923
25.4% share
15,054g
181 CS · 6.9/m
too digit iq#NA1
Orianna · Mid
8 / 6 / 16
63.2% KP
24,961
18.2% share
13,137g
220 CS · 8.4/m
little buFFoon#HEY
Ashe · ADC
10 / 4 / 8
47.4% KP
32,982
24% share
14,210g
226 CS · 8.7/m
zscore#2200
Thresh · Support
2 / 6 / 20
57.9% KP
11,460
8.3% share
8,606g
25 CS · 1/m
Red side
DefeatYaho#e12
Renekton · Top
3 / 8 / 4
28% KP
18,859
20.5% share
10,693g
207 CS · 7.9/m
Sensodyne#KR0
Sejuani · Jungle
5 / 5 / 15
80% KP
20,895
22.7% share
10,492g
139 CS · 5.3/m
colton#1v9
Katarina · Mid
10 / 10 / 5
60% KP
23,760
25.8% share
11,003g
143 CS · 5.5/m
Sign#213
Jhin · ADC
6 / 4 / 8
56% KP
22,361
24.3% share
11,869g
197 CS · 7.5/m
LOVE3000#nadog
Alistar · Support
1 / 11 / 13
56% KP
6,301
6.8% share
6,908g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
