Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 215 days ago
12 / 4 / 14
K / D / A
72.2%
Kill participation
1,054.5
Damage / min
18,401g
507.6 gold / min
55
20 placed · 8 cleared
274
7.6 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryarbrioo#ttv
Rumble · Top
5 / 6 / 11
44.4% KP
37,095
25.2% share
16,733g
322 CS · 8.9/m
little buFFoon#HEY
Lee Sin · Jungle
12 / 4 / 14
72.2% KP
38,226
26% share
18,401g
274 CS · 7.6/m
CaillouX#NA1
Orianna · Mid
13 / 5 / 9
61.1% KP
39,822
27% share
18,711g
288 CS · 7.9/m
iiHadiz#NA1
Lucian · ADC
3 / 6 / 6
25% KP
21,750
14.8% share
15,963g
272 CS · 7.5/m
TalbotXd#41064
Nami · Support
3 / 5 / 17
55.6% KP
10,347
7% share
11,671g
33 CS · 0.9/m
Red side
Defeatmimzv9#pepga
Fiora · Top
7 / 9 / 2
34.6% KP
32,830
21.7% share
15,997g
292 CS · 8.1/m
obviously#vbo
Brand · Jungle
6 / 7 / 12
69.2% KP
48,099
31.8% share
16,364g
290 CS · 8/m
shekibs#NA1
Yasuo · Mid
3 / 10 / 3
23.1% KP
21,145
14% share
12,692g
248 CS · 6.8/m
TheSlamboy#GOAT
Ezreal · ADC
7 / 7 / 7
53.8% KP
37,703
25% share
18,737g
331 CS · 9.1/m
Saltyvl#2323
Karma · Support
3 / 3 / 16
73.1% KP
11,245
7.4% share
10,879g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
