Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 213 days ago
1 / 10 / 2
K / D / A
14.3%
Kill participation
748.6
Damage / min
7,247g
348.4 gold / min
33
9 placed · 3 cleared
172
8.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTL Yeon#7lol
Yone · Top
11 / 3 / 10
52.5% KP
27,819
29.5% share
11,146g
139 CS · 6.7/m
Castle#OSRS
Kindred · Jungle
9 / 3 / 11
50% KP
16,818
17.8% share
11,252g
149 CS · 7.2/m
Samuelínito#Veado
Mel · Mid
11 / 5 / 0
27.5% KP
22,431
23.8% share
10,606g
177 CS · 8.5/m
if u#sybau
Caitlyn · ADC
7 / 6 / 7
35% KP
19,300
20.5% share
12,965g
193 CS · 9.3/m
chaye#mizu
Leona · Support
2 / 4 / 17
47.5% KP
7,905
8.4% share
7,564g
26 CS · 1.3/m
Red side
Defeatlittle buFFoon#HEY
Vayne · Top
1 / 10 / 2
14.3% KP
15,571
23.1% share
7,247g
172 CS · 8.3/m
AnotherGanker#NA2
Dr. Mundo · Jungle
5 / 6 / 5
47.6% KP
11,744
17.4% share
9,263g
152 CS · 7.3/m
Dun#NA1
Viktor · Mid
6 / 6 / 2
38.1% KP
19,581
29% share
9,659g
165 CS · 7.9/m
Not2Clean#iwnl
Tristana · ADC
8 / 10 / 5
61.9% KP
12,964
19.2% share
11,023g
117 CS · 5.6/m
kyledog128#NA1
Blitzcrank · Support
1 / 8 / 11
57.1% KP
7,686
11.4% share
6,016g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
