Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 166 days ago
21 / 2 / 10
K / D / A
64.6%
Kill participation
2,478.3
Damage / min
16,189g
630.3 gold / min
21
9 placed · 1 cleared
221
8.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory08 AM#NA1
Ornn · Top
3 / 4 / 8
22.9% KP
17,744
13.5% share
10,760g
197 CS · 7.7/m
taylorZED#FOUR
Zed · Jungle
8 / 6 / 8
33.3% KP
18,463
14% share
12,665g
183 CS · 7.1/m
little buFFoon#HEY
Viktor · Mid
21 / 2 / 10
64.6% KP
63,651
48.4% share
16,189g
221 CS · 8.6/m
StazFerra#Adore
Samira · ADC
11 / 5 / 7
37.5% KP
20,423
15.5% share
13,513g
196 CS · 7.6/m
Shrim enjoyer#1541
Nautilus · Support
5 / 2 / 19
50% KP
11,171
8.5% share
10,054g
28 CS · 1.1/m
Red side
DefeatTheHumanFaith#bruh
Sylas · Top
6 / 8 / 2
42.1% KP
22,387
29.6% share
11,105g
191 CS · 7.4/m
Ligma Top#NA1
Graves · Jungle
3 / 9 / 3
31.6% KP
12,194
16.1% share
10,551g
200 CS · 7.8/m
3aloush#LB1
Talon · Mid
8 / 12 / 1
47.4% KP
19,173
25.4% share
10,352g
130 CS · 5.1/m
YinYangBloomer#NA1
Smolder · ADC
2 / 9 / 3
26.3% KP
14,389
19% share
10,241g
179 CS · 7/m
Drugs arent Cool#monky
Leona · Support
0 / 10 / 7
36.8% KP
7,458
9.9% share
6,637g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
