Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 165 days ago
15 / 14 / 4
K / D / A
47.5%
Kill participation
1,740.4
Damage / min
23,109g
674.1 gold / min
30
14 placed · 1 cleared
291
8.5 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylittle buFFoon#HEY
Xin Zhao · Top
15 / 14 / 4
47.5% KP
59,665
32% share
23,109g
291 CS · 8.5/m
ffja#NA1
Zac · Jungle
6 / 8 / 17
57.5% KP
30,272
16.2% share
15,096g
216 CS · 6.3/m
SaucyKevin29#NA1
Xerath · Mid
7 / 7 / 11
45% KP
37,559
20.1% share
13,566g
202 CS · 5.9/m
Nannini#LYON
Ezreal · ADC
7 / 10 / 9
40% KP
38,029
20.4% share
19,333g
308 CS · 9/m
Quon#Bard
Bard · Support
5 / 8 / 26
77.5% KP
21,017
11.3% share
12,601g
32 CS · 0.9/m
Red side
DefeatK I Ł O#4FUN
Camille · Top
10 / 6 / 12
46.8% KP
33,017
19.7% share
16,013g
208 CS · 6.1/m
L0ganJG#069
Briar · Jungle
22 / 7 / 12
72.3% KP
58,481
35% share
21,178g
257 CS · 7.5/m
WaryO3G#NA1
Ekko · Mid
7 / 9 / 8
31.9% KP
22,634
13.5% share
14,335g
260 CS · 7.6/m
Th3dArkN1nja#3822
Yunara · ADC
4 / 9 / 9
27.7% KP
20,144
12% share
16,529g
263 CS · 7.7/m
AllPro#Senna
Senna · Support
4 / 9 / 23
57.4% KP
32,928
19.7% share
13,617g
67 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
