Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 164 days ago
7 / 7 / 1
K / D / A
72.7%
Kill participation
1,183.9
Damage / min
11,271g
508.5 gold / min
17
10 placed · 1 cleared
190
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatマチカネフクキタル#UMA3
Jayce · Top
2 / 6 / 3
45.5% KP
12,892
20.3% share
8,435g
169 CS · 7.6/m
MoriSakura#NA1
Graves · Jungle
2 / 6 / 3
45.5% KP
12,023
18.9% share
8,871g
169 CS · 7.6/m
little buFFoon#HEY
Hwei · Mid
7 / 7 / 1
72.7% KP
26,244
41.3% share
11,271g
190 CS · 8.6/m
PEYZ#EZEZ
Ezreal · ADC
0 / 3 / 1
9.1% KP
6,113
9.6% share
7,515g
172 CS · 7.8/m
Zegram#WÆSIR
Karma · Support
0 / 10 / 2
18.2% KP
6,214
9.8% share
5,327g
30 CS · 1.4/m
Red side
Victorygujialiang123#6321
Malphite · Top
1 / 4 / 7
25% KP
10,578
13.8% share
7,406g
139 CS · 6.3/m
Eason Chan#NA1
Elise · Jungle
15 / 3 / 5
62.5% KP
17,404
22.7% share
11,701g
139 CS · 6.3/m
boubou1008#NA1
Brand · Mid
3 / 4 / 9
37.5% KP
13,037
17% share
7,948g
147 CS · 6.6/m
NathanieloRv#NA1
Caitlyn · ADC
10 / 0 / 8
56.3% KP
24,563
32.1% share
13,250g
213 CS · 9.6/m
BingChilling God#NA1
Bard · Support
3 / 1 / 15
56.3% KP
10,944
14.3% share
7,276g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
