Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 161 days ago
14 / 5 / 8
K / D / A
84.6%
Kill participation
1,425.1
Damage / min
18,361g
664.9 gold / min
32
7 placed · 7 cleared
277
10 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcurryfiesta#NA1
Aatrox · Top
4 / 6 / 8
42.9% KP
23,700
28.5% share
11,267g
184 CS · 6.7/m
一个打野#66666
Bel'Veth · Jungle
6 / 5 / 3
32.1% KP
10,439
12.5% share
11,137g
195 CS · 7.1/m
aouadj#999
Yasuo · Mid
12 / 5 / 2
50% KP
20,140
24.2% share
13,047g
246 CS · 8.9/m
Balding Bob#NA2
Brand · ADC
2 / 4 / 5
25% KP
19,805
23.8% share
10,066g
205 CS · 7.4/m
Peaces#9090
Nautilus · Support
4 / 6 / 9
46.4% KP
9,193
11% share
8,631g
28 CS · 1/m
Red side
VictoryAniTaMaxWin#okk
Yone · Top
4 / 9 / 8
46.2% KP
19,200
18.1% share
11,439g
222 CS · 8/m
raiderfanjp2#NA1
Shaco · Jungle
4 / 4 / 9
50% KP
15,361
14.5% share
11,943g
191 CS · 6.9/m
Millianna#Doll
Taliyah · Mid
3 / 8 / 5
30.8% KP
21,877
20.6% share
11,579g
224 CS · 8.1/m
little buFFoon#HEY
Lucian · ADC
14 / 5 / 8
84.6% KP
39,357
37% share
18,361g
277 CS · 10/m
StrawberryUwU#7995
Nami · Support
1 / 2 / 23
92.3% KP
10,509
9.9% share
9,651g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
