Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 160 days ago
19 / 2 / 4
K / D / A
51.1%
Kill participation
1,724.9
Damage / min
15,414g
670.2 gold / min
8
7 placed · 1 cleared
235
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathellstar#xyz
K'Sante · Top
0 / 4 / 3
17.6% KP
9,734
17.3% share
7,381g
173 CS · 7.5/m
snorlax#0503
Hecarim · Jungle
4 / 13 / 3
41.2% KP
9,779
17.4% share
8,314g
138 CS · 6/m
Lying POS#NA1
Zed · Mid
2 / 10 / 0
11.8% KP
8,708
15.5% share
8,408g
149 CS · 6.5/m
Greadge#NA1
Ezreal · ADC
9 / 9 / 3
70.6% KP
22,162
39.3% share
11,877g
169 CS · 7.3/m
无人扶我青云志那是他们没本事#艾希你奶妈
Soraka · Support
2 / 9 / 8
58.8% KP
5,950
10.6% share
7,513g
22 CS · 1/m
Red side
VictoryTTF Dye#NA1
Shen · Top
5 / 0 / 14
42.2% KP
15,682
14.3% share
9,904g
134 CS · 5.8/m
Deviate#DIFF2
Ambessa · Jungle
10 / 3 / 13
51.1% KP
24,196
22.1% share
13,980g
217 CS · 9.4/m
little buFFoon#HEY
Azir · Mid
19 / 2 / 4
51.1% KP
39,673
36.3% share
15,414g
235 CS · 10.2/m
blink dagger#real
Karthus · ADC
6 / 3 / 13
42.2% KP
21,514
19.7% share
11,205g
168 CS · 7.3/m
tempest124#ミズゴロウ
Pyke · Support
5 / 9 / 10
33.3% KP
8,298
7.6% share
7,785g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
