Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 160 days ago
17 / 13 / 5
K / D / A
44.9%
Kill participation
1,395
Damage / min
17,369g
549.9 gold / min
21
10 placed · 2 cleared
212
6.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqwer3#CN1
Yone · Top
8 / 10 / 10
54.5% KP
32,552
23.7% share
14,808g
234 CS · 7.4/m
tytytytyh#hty
Jayce · Jungle
12 / 6 / 7
57.6% KP
39,626
28.9% share
20,756g
264 CS · 8.4/m
Murong JIN#1106
Ryze · Mid
8 / 10 / 7
45.5% KP
33,434
24.4% share
14,147g
241 CS · 7.6/m
DRAVEN HYPE#5079
Draven · ADC
5 / 15 / 3
24.2% KP
20,163
14.7% share
12,780g
208 CS · 6.6/m
NDMay0#NA1
Nami · Support
0 / 8 / 15
45.5% KP
11,438
8.3% share
8,539g
21 CS · 0.7/m
Red side
Defeatlittle buFFoon#HEY
Xin Zhao · Top
17 / 13 / 5
44.9% KP
44,058
31% share
17,369g
212 CS · 6.7/m
Grell#3010
Jarvan IV · Jungle
7 / 6 / 21
57.1% KP
25,318
17.8% share
13,978g
208 CS · 6.6/m
Verii#Grim
Fizz · Mid
12 / 5 / 11
46.9% KP
28,954
20.4% share
14,209g
208 CS · 6.6/m
林立豪#FUJIA
Jhin · ADC
5 / 7 / 12
34.7% KP
20,276
14.3% share
14,210g
249 CS · 7.9/m
Crayons4Bekfast#NA1
Bard · Support
8 / 2 / 22
61.2% KP
23,382
16.5% share
10,570g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
