Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 159 days ago
9 / 6 / 0
K / D / A
29%
Kill participation
1,095.4
Damage / min
13,993g
506.1 gold / min
14
12 placed · 0 cleared
249
9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySulee#hodu
Teemo · Top
5 / 7 / 6
28.9% KP
17,659
16.9% share
11,398g
197 CS · 7.1/m
MetaSolaray#NA1
Udyr · Jungle
9 / 5 / 4
34.2% KP
18,831
18% share
13,310g
195 CS · 7.1/m
Greed#7123
Zed · Mid
13 / 3 / 3
42.1% KP
33,565
32.1% share
14,573g
250 CS · 9/m
甜妹也有咸的地方#0101
Draven · ADC
9 / 11 / 5
36.8% KP
25,970
24.8% share
14,517g
179 CS · 6.5/m
FerraNova#007
Rell · Support
2 / 5 / 17
50% KP
8,618
8.2% share
8,932g
11 CS · 0.4/m
Red side
DefeatDregonaut#TMRW
Jayce · Top
7 / 7 / 4
35.5% KP
24,657
23.7% share
11,590g
189 CS · 6.8/m
Troublemaker#silly
Vayne · Jungle
2 / 5 / 7
29% KP
13,006
12.5% share
12,032g
214 CS · 7.7/m
little buFFoon#HEY
Azir · Mid
9 / 6 / 0
29% KP
30,287
29.1% share
13,993g
249 CS · 9/m
Machiavelli#3535
Jhin · ADC
7 / 12 / 8
48.4% KP
17,239
16.6% share
10,475g
127 CS · 4.6/m
dcaesar#2751
Senna · Support
6 / 8 / 14
64.5% KP
18,785
18.1% share
10,689g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
