Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 159 days ago
5 / 8 / 17
K / D / A
73.3%
Kill participation
764.5
Damage / min
9,948g
378.7 gold / min
75
28 placed · 7 cleared
50
1.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmiling Devil#NA1
Yasuo · Top
6 / 2 / 6
35.3% KP
16,047
17.9% share
12,863g
233 CS · 8.9/m
RaidBossRammus#NA1
Rammus · Jungle
1 / 7 / 17
52.9% KP
10,755
12% share
10,624g
178 CS · 6.8/m
One Nirvana#NA1
Katarina · Mid
24 / 6 / 1
73.5% KP
41,760
46.7% share
17,095g
193 CS · 7.3/m
RADUCANU#WTA
Yunara · ADC
2 / 9 / 11
38.2% KP
14,192
15.9% share
11,616g
175 CS · 6.7/m
Zophiell#NA1
Janna · Support
1 / 6 / 18
55.9% KP
6,708
7.5% share
8,367g
27 CS · 1/m
Red side
DefeatAlexis#kronk
Mordekaiser · Top
5 / 3 / 1
20% KP
12,775
14.8% share
10,590g
225 CS · 8.6/m
성파퍄#NA2
Taliyah · Jungle
4 / 6 / 8
40% KP
13,007
15.1% share
10,774g
214 CS · 8.1/m
JiesonJeesun#NA1
Zed · Mid
8 / 6 / 1
30% KP
20,616
23.9% share
13,291g
221 CS · 8.4/m
ROCOURT#VII
Lucian · ADC
8 / 11 / 5
43.3% KP
19,648
22.8% share
11,215g
171 CS · 6.5/m
little buFFoon#HEY
Brand · Support
5 / 8 / 17
73.3% KP
20,082
23.3% share
9,948g
50 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
