Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 159 days ago
1 / 10 / 1
K / D / A
11.1%
Kill participation
483
Damage / min
10,354g
389.2 gold / min
31
16 placed · 3 cleared
231
8.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIRON V PLAYER#lol
Renekton · Top
6 / 7 / 1
25% KP
25,725
26.1% share
11,415g
204 CS · 7.7/m
funnyrat3#fr33
Briar · Jungle
17 / 2 / 1
64.3% KP
25,415
25.8% share
16,319g
220 CS · 8.3/m
Noah Falck#NA1
Xerath · Mid
3 / 1 / 11
50% KP
26,763
27.2% share
11,770g
237 CS · 8.9/m
RoboStripper#NA1
Morgana · ADC
1 / 4 / 10
39.3% KP
13,246
13.5% share
10,169g
208 CS · 7.8/m
DoubleSquare#NA1
Jarvan IV · Support
1 / 4 / 14
53.6% KP
7,331
7.4% share
7,668g
25 CS · 0.9/m
Red side
DefeatBrick#NA5
K'Sante · Top
7 / 5 / 4
61.1% KP
37,869
42.4% share
11,223g
188 CS · 7.1/m
kyle#ez4me
Jayce · Jungle
6 / 4 / 7
72.2% KP
25,222
28.3% share
13,670g
209 CS · 7.9/m
little buFFoon#HEY
Zeri · Mid
1 / 10 / 1
11.1% KP
12,847
14.4% share
10,354g
231 CS · 8.7/m
furok#furor
Mel · ADC
3 / 4 / 4
38.9% KP
7,105
8% share
11,027g
237 CS · 8.9/m
Sanakan#EXE
Karma · Support
1 / 5 / 8
50% KP
6,232
7% share
7,069g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
