Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 157 days ago
12 / 2 / 2
K / D / A
56%
Kill participation
1,077.1
Damage / min
16,163g
633 gold / min
25
8 placed · 3 cleared
255
10 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysindiwoon#NA1
Dr. Mundo · Top
0 / 4 / 2
8% KP
13,523
15.9% share
7,964g
188 CS · 7.4/m
薛定谔的猫#888
Master Yi · Jungle
7 / 2 / 4
44% KP
15,937
18.7% share
13,077g
214 CS · 8.4/m
snarkyy#krule
Orianna · Mid
6 / 1 / 7
52% KP
20,905
24.5% share
11,599g
241 CS · 9.4/m
little buFFoon#HEY
Kalista · ADC
12 / 2 / 2
56% KP
27,501
32.3% share
16,163g
255 CS · 10/m
Good Better Best#NA2
Maokai · Support
0 / 1 / 14
56% KP
7,303
8.6% share
7,779g
24 CS · 0.9/m
Red side
Defeatwinter#31232
Ambessa · Top
0 / 4 / 4
40% KP
18,761
21.1% share
9,145g
214 CS · 8.4/m
Maxander#NA1
Viego · Jungle
6 / 5 / 1
70% KP
17,381
19.5% share
11,663g
182 CS · 7.1/m
Lobby Admin#FIGHT
Viktor · Mid
2 / 7 / 3
50% KP
30,315
34.1% share
8,861g
186 CS · 7.3/m
young#0000
Hwei · ADC
0 / 5 / 3
30% KP
16,985
19.1% share
8,923g
215 CS · 8.4/m
KillerUnit#KILL
Leona · Support
2 / 4 / 1
30% KP
5,578
6.3% share
6,773g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
