Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 156 days ago
9 / 7 / 7
K / D / A
47.1%
Kill participation
1,216.3
Damage / min
13,540g
464.5 gold / min
33
13 placed · 2 cleared
218
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Cho'Gath · Top
8 / 6 / 7
44.1% KP
35,236
24.8% share
13,049g
220 CS · 7.5/m
Whisper Mua#NA1
Kha'Zix · Jungle
13 / 4 / 3
47.1% KP
35,822
25.2% share
16,149g
251 CS · 8.6/m
little buFFoon#HEY
Anivia · Mid
9 / 7 / 7
47.1% KP
35,454
24.9% share
13,540g
218 CS · 7.5/m
UO Yoshi#rainy
Smolder · ADC
4 / 4 / 8
35.3% KP
25,842
18.2% share
14,391g
245 CS · 8.4/m
NinjaSenpai#LoL
Nami · Support
0 / 5 / 21
61.8% KP
9,759
6.9% share
9,058g
27 CS · 0.9/m
Red side
DefeatCaptBear#NA1
Kled · Top
5 / 7 / 6
42.3% KP
31,421
26.3% share
14,488g
238 CS · 8.2/m
pasta24#image
Fiddlesticks · Jungle
4 / 6 / 2
23.1% KP
16,428
13.8% share
10,625g
161 CS · 5.5/m
Aries Mu Athena#NA1
Zed · Mid
5 / 12 / 4
34.6% KP
25,300
21.2% share
10,302g
155 CS · 5.3/m
official bubby#NA1
Veigar · ADC
9 / 3 / 5
53.8% KP
33,254
27.9% share
16,838g
256 CS · 8.8/m
我依然是世一上#我不骗人
Nidalee · Support
3 / 6 / 11
53.8% KP
12,900
10.8% share
8,951g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
