Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 155 days ago
6 / 7 / 12
K / D / A
64.3%
Kill participation
908.5
Damage / min
12,402g
393.3 gold / min
29
11 placed · 5 cleared
218
6.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMM PTN#PTNGP
Ambessa · Top
1 / 9 / 6
25% KP
26,427
18.8% share
9,838g
208 CS · 6.6/m
Wx JmEkko#pwdl
Ekko · Jungle
14 / 4 / 3
60.7% KP
28,999
20.6% share
16,960g
273 CS · 8.7/m
little buFFoon#HEY
Anivia · Mid
6 / 7 / 12
64.3% KP
28,648
20.4% share
12,402g
218 CS · 6.9/m
UO Yoshi#rainy
Zeri · ADC
4 / 4 / 10
50% KP
37,840
26.9% share
14,993g
246 CS · 7.8/m
From Iron#1123
Bard · Support
3 / 2 / 17
71.4% KP
18,708
13.3% share
9,431g
22 CS · 0.7/m
Red side
Victory我依然是世一上#我不骗人
Aatrox · Top
9 / 3 / 12
80.8% KP
37,694
29.5% share
13,973g
226 CS · 7.2/m
прекрасная ночь#1314
Bel'Veth · Jungle
7 / 2 / 9
61.5% KP
29,188
22.9% share
15,244g
230 CS · 7.3/m
xzh#0402
Ahri · Mid
5 / 7 / 4
34.6% KP
17,629
13.8% share
11,800g
213 CS · 6.8/m
SiempreUTP#Ayuda
Ashe · ADC
4 / 7 / 9
50% KP
31,865
25% share
14,685g
256 CS · 8.1/m
AllPro#Senna
Janna · Support
1 / 9 / 14
57.7% KP
11,263
8.8% share
8,705g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
