Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 155 days ago
3 / 6 / 3
K / D / A
42.9%
Kill participation
813.4
Damage / min
9,170g
362.9 gold / min
25
11 placed · 2 cleared
184
7.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrom Iron#1123
Ornn · Top
3 / 3 / 10
44.8% KP
8,398
10.2% share
9,821g
196 CS · 7.8/m
Citric#000
Shyvana · Jungle
10 / 3 / 10
69% KP
18,361
22.2% share
13,194g
179 CS · 7.1/m
xzh#0402
Yone · Mid
5 / 2 / 7
41.4% KP
24,731
30% share
12,250g
242 CS · 9.6/m
Hillo#Hymn
Seraphine · ADC
9 / 1 / 13
75.9% KP
18,505
22.4% share
12,495g
194 CS · 7.7/m
Omunadeot#NA1
Bard · Support
2 / 5 / 18
69% KP
12,539
15.2% share
8,536g
10 CS · 0.4/m
Red side
DefeatMarzzOw#NA1
Caitlyn · Top
4 / 3 / 2
42.9% KP
18,130
20.4% share
11,272g
222 CS · 8.8/m
clockolot#hehe
Lillia · Jungle
2 / 6 / 3
35.7% KP
17,871
20.1% share
8,770g
149 CS · 5.9/m
little buFFoon#HEY
Anivia · Mid
3 / 6 / 3
42.9% KP
20,551
23.1% share
9,170g
184 CS · 7.3/m
TWTV MISSIONNS#0311
Varus · ADC
1 / 7 / 1
14.3% KP
16,872
19% share
9,777g
200 CS · 7.9/m
AllPro#Senna
Senna · Support
4 / 7 / 7
78.6% KP
15,362
17.3% share
9,627g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
