Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 155 days ago
20 / 5 / 10
K / D / A
75%
Kill participation
1,606.2
Damage / min
17,217g
586.3 gold / min
33
9 placed · 3 cleared
257
8.8 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryazmori#GCPLZ
Veigar · Top
3 / 4 / 11
35% KP
10,634
9.3% share
9,628g
186 CS · 6.3/m
DrRayke#4428
Ekko · Jungle
4 / 4 / 13
42.5% KP
16,331
14.3% share
12,557g
209 CS · 7.1/m
little buFFoon#HEY
Anivia · Mid
20 / 5 / 10
75% KP
47,170
41.2% share
17,217g
257 CS · 8.8/m
frothy kog#NA1
Ashe · ADC
10 / 7 / 15
62.5% KP
32,277
28.2% share
13,743g
179 CS · 6.1/m
Kuraokami#HYZO
Nami · Support
3 / 7 / 27
75% KP
7,960
7% share
9,340g
25 CS · 0.9/m
Red side
DefeatBOROS#2ppl
Irelia · Top
6 / 5 / 1
26.9% KP
21,090
20.8% share
15,497g
282 CS · 9.6/m
XENSITO GYM#20kg
Amumu · Jungle
4 / 10 / 7
42.3% KP
14,931
14.7% share
10,787g
174 CS · 5.9/m
TWTV YONUO#YONE
Yone · Mid
2 / 9 / 0
7.7% KP
15,803
15.6% share
9,131g
188 CS · 6.4/m
NinjaSenpai#LoL
Zyra · ADC
10 / 8 / 10
76.9% KP
37,881
37.3% share
14,010g
178 CS · 6.1/m
little boss#rrr
Nautilus · Support
4 / 8 / 13
65.4% KP
11,880
11.7% share
9,337g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
