Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 154 days ago
2 / 8 / 7
K / D / A
69.2%
Kill participation
735.7
Damage / min
8,976g
391.1 gold / min
20
10 placed · 1 cleared
194
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJmanslamTTV#Fresh
Renekton · Top
1 / 6 / 0
7.7% KP
13,062
20% share
8,045g
193 CS · 8.4/m
Anthony#ils
Naafiri · Jungle
5 / 8 / 4
69.2% KP
12,927
19.8% share
8,923g
145 CS · 6.3/m
little buFFoon#HEY
Cassiopeia · Mid
2 / 8 / 7
69.2% KP
16,884
25.8% share
8,976g
194 CS · 8.5/m
NEXTLATAM ADKING#Ray
Kalista · ADC
5 / 5 / 3
61.5% KP
16,674
25.5% share
9,566g
190 CS · 8.3/m
Jimmy Talon#NA1
Renata Glasc · Support
0 / 8 / 8
61.5% KP
5,781
8.8% share
5,403g
25 CS · 1.1/m
Red side
VictoryHighThunderBolt#NA1
Jax · Top
7 / 1 / 5
34.3% KP
21,072
24.7% share
11,079g
212 CS · 9.2/m
ChúpéGùa#204
Rammus · Jungle
8 / 2 / 17
71.4% KP
14,801
17.4% share
11,802g
141 CS · 6.1/m
DARKWINGS#NA3
Rumble · Mid
10 / 2 / 10
57.1% KP
22,502
26.4% share
12,391g
199 CS · 8.7/m
Tab#Neo
Ashe · ADC
6 / 4 / 12
51.4% KP
17,242
20.2% share
11,079g
158 CS · 6.9/m
nonchow#NA1
Camille · Support
4 / 4 / 11
42.9% KP
9,531
11.2% share
7,705g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
