Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 154 days ago
2 / 4 / 1
K / D / A
20%
Kill participation
618.8
Damage / min
9,796g
429.6 gold / min
20
11 placed · 0 cleared
220
9.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvery toxic mid#NA1
Garen · Top
1 / 6 / 5
40% KP
13,049
23.1% share
7,489g
159 CS · 7/m
funnyrat3#fr33
Briar · Jungle
8 / 6 / 2
66.7% KP
10,193
18% share
12,165g
154 CS · 6.8/m
little buFFoon#HEY
Lucian · Mid
2 / 4 / 1
20% KP
14,109
24.9% share
9,796g
220 CS · 9.6/m
Sarab# 711
Brand · ADC
2 / 6 / 2
26.7% KP
10,904
19.3% share
7,990g
158 CS · 6.9/m
뮤 테#오아롤접어
LeBlanc · Support
2 / 7 / 4
40% KP
8,309
14.7% share
6,514g
28 CS · 1.2/m
Red side
VictoryWeaksideWalter#hehe
Darius · Top
11 / 3 / 0
37.9% KP
22,085
30.9% share
11,502g
183 CS · 8/m
SteinsGatelol#NA1
Graves · Jungle
3 / 4 / 6
31% KP
8,385
11.7% share
9,352g
167 CS · 7.3/m
abstention#0001
Kassadin · Mid
5 / 4 / 4
31% KP
16,828
23.6% share
9,596g
149 CS · 6.5/m
IdolLoL#NA1
Kalista · ADC
6 / 2 / 4
34.5% KP
11,268
15.8% share
12,118g
235 CS · 10.3/m
KDKD#9999
Pyke · Support
4 / 2 / 11
51.7% KP
12,854
18% share
8,691g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
