Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 151 days ago
13 / 8 / 12
K / D / A
58.1%
Kill participation
1,034.6
Damage / min
14,949g
464.7 gold / min
28
13 placed · 0 cleared
247
7.7 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMyWifeLovesMe#Mud
Morgana · Top
8 / 5 / 13
48.8% KP
25,919
18.4% share
12,808g
202 CS · 6.3/m
Goneinyourwake#kayn
Kayn · Jungle
12 / 2 / 17
67.4% KP
34,127
24.2% share
17,395g
275 CS · 8.5/m
little buFFoon#HEY
Cassiopeia · Mid
13 / 8 / 12
58.1% KP
33,279
23.6% share
14,949g
247 CS · 7.7/m
franco#6879
Jhin · ADC
9 / 4 / 20
67.4% KP
40,142
28.5% share
15,401g
199 CS · 6.2/m
TonyMa#JP1
Thresh · Support
1 / 6 / 22
53.5% KP
7,561
5.4% share
9,046g
20 CS · 0.6/m
Red side
Defeatmoid#993
Vladimir · Top
5 / 6 / 3
33.3% KP
20,600
20.3% share
12,163g
251 CS · 7.8/m
Vambient#twtv
Rek'Sai · Jungle
8 / 9 / 4
50% KP
17,632
17.4% share
12,899g
205 CS · 6.4/m
young#0000
Orianna · Mid
5 / 7 / 8
54.2% KP
22,289
22% share
11,666g
199 CS · 6.2/m
Steven#NA00
Senna · ADC
5 / 8 / 14
79.2% KP
32,695
32.2% share
14,368g
215 CS · 6.7/m
Spartan#Adc1
Leona · Support
1 / 13 / 11
50% KP
8,226
8.1% share
8,330g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
