Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 151 days ago
7 / 12 / 3
K / D / A
40%
Kill participation
1,036.2
Damage / min
14,360g
483.5 gold / min
23
12 placed · 3 cleared
246
8.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheNumberIs7#NA1
Gnar · Top
5 / 3 / 6
24.4% KP
13,950
10.5% share
12,017g
215 CS · 7.2/m
Toronto Man#NA6
Kayn · Jungle
11 / 5 / 6
37.8% KP
23,521
17.7% share
12,777g
176 CS · 5.9/m
mrbleetoe#ryann
Vladimir · Mid
7 / 9 / 10
37.8% KP
37,317
28.1% share
13,495g
253 CS · 8.5/m
next level#mid
Akshan · ADC
19 / 6 / 10
64.4% KP
48,863
36.8% share
21,259g
256 CS · 8.6/m
Trailblaze#Rails
Shen · Support
3 / 2 / 23
57.8% KP
9,041
6.8% share
10,541g
32 CS · 1.1/m
Red side
DefeatThanatoes#kr2
Vayne · Top
7 / 7 / 2
36% KP
37,649
31.9% share
13,579g
233 CS · 7.8/m
TQVHKTV#9899
Viego · Jungle
3 / 9 / 4
28% KP
13,502
11.5% share
12,109g
251 CS · 8.5/m
young#0000
LeBlanc · Mid
6 / 6 / 5
44% KP
27,733
23.5% share
11,529g
200 CS · 6.7/m
little buFFoon#HEY
Lucian · ADC
7 / 12 / 3
40% KP
30,774
26.1% share
14,360g
246 CS · 8.3/m
FBI Intern#NA1
Zilean · Support
2 / 11 / 10
48% KP
8,255
7% share
8,555g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
