Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 149 days ago
11 / 7 / 14
K / D / A
50%
Kill participation
642.4
Damage / min
14,679g
381.1 gold / min
143
53 placed · 19 cleared
40
1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrandon Graced#Of1
Yone · Top
2 / 12 / 4
21.4% KP
27,574
18% share
13,494g
281 CS · 7.3/m
James Harden#BEARD
Dr. Mundo · Jungle
11 / 3 / 6
60.7% KP
37,700
24.7% share
18,262g
299 CS · 7.8/m
lost from light#1221
Vladimir · Mid
6 / 7 / 3
32.1% KP
38,187
25% share
15,537g
322 CS · 8.4/m
Cidez#NA1
Ezreal · ADC
8 / 11 / 9
60.7% KP
40,074
26.2% share
17,537g
243 CS · 6.3/m
Reppy#nyami
Karma · Support
1 / 17 / 15
57.1% KP
9,283
6.1% share
10,565g
28 CS · 0.7/m
Red side
Victory다람쥐#33332
Irelia · Top
7 / 8 / 12
38% KP
52,621
22.5% share
16,883g
317 CS · 8.2/m
Achilles#ooooo
Kha'Zix · Jungle
18 / 8 / 14
64% KP
49,738
21.3% share
20,309g
252 CS · 6.5/m
S16 is so fun#toxic
Kayle · Mid
7 / 2 / 13
40% KP
63,530
27.2% share
18,047g
335 CS · 8.7/m
Yui#Nuit
Lux · ADC
7 / 4 / 18
50% KP
43,331
18.5% share
15,508g
257 CS · 6.7/m
little buFFoon#HEY
Pyke · Support
11 / 7 / 14
50% KP
24,745
10.6% share
14,679g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
