Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 148 days ago
12 / 6 / 11
K / D / A
67.6%
Kill participation
1,353.1
Damage / min
16,529g
547.3 gold / min
32
11 placed · 5 cleared
266
8.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiar#555
Renekton · Top
3 / 11 / 4
20.6% KP
14,180
12.1% share
9,719g
194 CS · 6.4/m
JG VN1#1702
Nidalee · Jungle
10 / 5 / 11
61.8% KP
30,209
25.9% share
16,541g
221 CS · 7.3/m
little buFFoon#HEY
Aurora · Mid
12 / 6 / 11
67.6% KP
40,865
35% share
16,529g
266 CS · 8.8/m
dink my oiter#000
Tristana · ADC
7 / 10 / 7
41.2% KP
21,003
18% share
14,034g
190 CS · 6.3/m
polarpenguin24#NA1
Nautilus · Support
2 / 13 / 14
47.1% KP
10,518
9% share
8,367g
10 CS · 0.3/m
Red side
VictoryKzykendy#NA1
Azir · Top
11 / 9 / 7
40% KP
42,948
28% share
14,322g
226 CS · 7.5/m
AnswerAi#AMOR
Ambessa · Jungle
7 / 6 / 11
40% KP
19,983
13% share
14,542g
213 CS · 7.1/m
young#0000
Orianna · Mid
7 / 4 / 15
48.9% KP
31,737
20.7% share
12,593g
234 CS · 7.7/m
verticality#Vert
Miss Fortune · ADC
17 / 8 / 10
60% KP
36,891
24.1% share
16,997g
214 CS · 7.1/m
Chinese Cow#NA1
Alistar · Support
3 / 7 / 31
75.6% KP
21,738
14.2% share
10,977g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
