Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 148 days ago
10 / 6 / 12
K / D / A
61.1%
Kill participation
1,570.1
Damage / min
20,058g
546.3 gold / min
26
5 placed · 9 cleared
375
10.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSophist Sage#0409
Gnar · Top
10 / 5 / 12
50% KP
41,236
25.8% share
18,958g
338 CS · 9.2/m
JG VN1#1702
Lillia · Jungle
8 / 7 / 9
38.6% KP
23,056
14.4% share
15,130g
234 CS · 6.4/m
narb#narb1
Zed · Mid
4 / 10 / 8
27.3% KP
35,094
22% share
14,104g
239 CS · 6.5/m
i will troling#CHALL
Fiora · ADC
18 / 11 / 10
63.6% KP
40,646
25.5% share
20,944g
258 CS · 7/m
The Tank Man#1990
Sona · Support
4 / 4 / 29
75% KP
19,586
12.3% share
11,965g
29 CS · 0.8/m
Red side
VictoryImClarence#NA1
Cho'Gath · Top
3 / 12 / 9
33.3% KP
17,191
10.2% share
10,746g
165 CS · 4.5/m
sry#99999
Talon · Jungle
15 / 5 / 6
58.3% KP
46,661
27.6% share
19,716g
273 CS · 7.4/m
little buFFoon#HEY
Ahri · Mid
10 / 6 / 12
61.1% KP
57,650
34.1% share
20,058g
375 CS · 10.2/m
fame and glory#known
Draven · ADC
7 / 11 / 13
55.6% KP
37,675
22.3% share
21,067g
314 CS · 8.6/m
From Iron#1123
Leona · Support
1 / 10 / 18
52.8% KP
9,760
5.8% share
9,800g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
