Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 145 days ago
14 / 1 / 8
K / D / A
66.7%
Kill participation
1,844
Damage / min
17,425g
626 gold / min
40
6 placed · 10 cleared
294
10.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHight#000
Sion · Top
5 / 4 / 5
50% KP
23,383
32.2% share
10,205g
190 CS · 6.8/m
BearSeekSeekLest#2872
Jarvan IV · Jungle
5 / 9 / 4
45% KP
7,489
10.3% share
10,325g
146 CS · 5.2/m
Trisend3#NA1
Orianna · Mid
2 / 6 / 1
15% KP
14,053
19.3% share
9,884g
221 CS · 7.9/m
Yobosayo#000
Lucian · ADC
7 / 10 / 5
60% KP
23,602
32.5% share
12,516g
207 CS · 7.4/m
WisedLegacy#AIGOO
Milio · Support
1 / 4 / 11
60% KP
4,156
5.7% share
7,572g
29 CS · 1/m
Red side
Victorytwtv Sepekuu#NA1
Warwick · Top
2 / 7 / 4
18.2% KP
19,734
15.8% share
9,825g
168 CS · 6/m
TTV lilredlol1#anna
Hecarim · Jungle
10 / 1 / 5
45.5% KP
20,332
16.3% share
15,725g
285 CS · 10.2/m
little buFFoon#HEY
Ahri · Mid
14 / 1 / 8
66.7% KP
51,324
41% share
17,425g
294 CS · 10.6/m
sniper monkey#025
Caitlyn · ADC
1 / 7 / 12
39.4% KP
19,954
16% share
11,919g
205 CS · 7.4/m
Yureizen#ttv
Lux · Support
6 / 4 / 9
45.5% KP
13,720
11% share
10,105g
53 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
