Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 143 days ago
4 / 10 / 5
K / D / A
47.4%
Kill participation
714.2
Damage / min
9,077g
429.2 gold / min
7
3 placed · 0 cleared
168
7.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZeroDomain#Kass
Yone · Top
5 / 13 / 3
42.1% KP
15,715
24.7% share
8,588g
134 CS · 6.3/m
TTV Scanning#kai
Shyvana · Jungle
3 / 9 / 4
36.8% KP
11,023
17.3% share
8,393g
125 CS · 5.9/m
little buFFoon#HEY
Sylas · Mid
4 / 10 / 5
47.4% KP
15,106
23.7% share
9,077g
168 CS · 7.9/m
reze#amau
Jinx · ADC
7 / 5 / 4
57.9% KP
18,010
28.3% share
12,137g
184 CS · 8.7/m
アグネスタキヨン#uma2
Alistar · Support
0 / 6 / 8
42.1% KP
3,890
6.1% share
5,755g
25 CS · 1.2/m
Red side
Victoryuoc gi em o day#zzz
Jayce · Top
14 / 6 / 5
44.2% KP
29,713
30.7% share
12,675g
178 CS · 8.4/m
Bad Apple#2nd
Bel'Veth · Jungle
12 / 1 / 5
39.5% KP
17,109
17.7% share
13,036g
208 CS · 9.8/m
Jeje#01101
Twisted Fate · Mid
7 / 4 / 9
37.2% KP
17,637
18.2% share
9,924g
137 CS · 6.5/m
EDG Viper#NA11
Kalista · ADC
6 / 6 / 12
41.9% KP
22,889
23.7% share
10,723g
171 CS · 8.1/m
Axe#9700
Leona · Support
4 / 2 / 15
44.2% KP
9,322
9.6% share
7,118g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
