Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 143 days ago
15 / 3 / 11
K / D / A
70.3%
Kill participation
1,698.6
Damage / min
16,059g
563.5 gold / min
27
8 placed · 7 cleared
251
8.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatplay better#999
Yone · Top
4 / 8 / 2
23.1% KP
25,118
21.7% share
11,284g
230 CS · 8.1/m
Callme maybe#npc
Naafiri · Jungle
4 / 6 / 12
61.5% KP
22,647
19.6% share
11,483g
178 CS · 6.2/m
CLAP CLAP CITY#TTV
Gwen · Mid
8 / 6 / 1
34.6% KP
24,905
21.5% share
13,077g
208 CS · 7.3/m
blueberry faygo#123
Senna · ADC
10 / 7 / 8
69.2% KP
35,173
30.4% share
14,078g
171 CS · 6/m
KingDUCKLING#QUACK
Alistar · Support
0 / 10 / 16
61.5% KP
7,804
6.7% share
7,617g
23 CS · 0.8/m
Red side
Victorykevn8r#GNARR
Gnar · Top
6 / 6 / 9
40.5% KP
28,677
23.3% share
12,148g
211 CS · 7.4/m
zyh#zzzyh
Bel'Veth · Jungle
9 / 5 / 12
56.8% KP
18,510
15% share
13,989g
196 CS · 6.9/m
little buFFoon#HEY
Ahri · Mid
15 / 3 / 11
70.3% KP
48,411
39.3% share
16,059g
251 CS · 8.8/m
Peng Yu Yan l#NA1
Smolder · ADC
5 / 6 / 8
35.1% KP
21,041
17.1% share
13,245g
220 CS · 7.7/m
PlayforFunDawg#NA1
Rakan · Support
2 / 6 / 18
54.1% KP
6,530
5.3% share
8,856g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
