Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 143 days ago
7 / 5 / 6
K / D / A
54.2%
Kill participation
1,212.4
Damage / min
13,232g
490.7 gold / min
23
12 placed · 2 cleared
228
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHunter#Cass
Gnar · Top
3 / 3 / 1
21.1% KP
12,046
17.2% share
11,697g
268 CS · 9.9/m
Acrono Gummies#4087
Olaf · Jungle
9 / 3 / 4
68.4% KP
17,164
24.5% share
13,625g
219 CS · 8.1/m
DARKWINGS#NA3
Cassiopeia · Mid
3 / 6 / 2
26.3% KP
17,862
25.5% share
9,991g
211 CS · 7.8/m
billie#angel
Senna · ADC
2 / 5 / 9
57.9% KP
14,372
20.5% share
9,670g
176 CS · 6.5/m
ItzYoru#help
Leona · Support
2 / 7 / 9
57.9% KP
8,507
12.2% share
7,120g
29 CS · 1.1/m
Red side
Victorylittle buFFoon#HEY
Diana · Top
7 / 5 / 6
54.2% KP
32,694
33.5% share
13,232g
228 CS · 8.5/m
Veiga#PCC
Kayn · Jungle
9 / 2 / 2
45.8% KP
16,439
16.8% share
13,767g
230 CS · 8.5/m
Antagonist#Haine
Yasuo · Mid
5 / 3 / 3
33.3% KP
14,703
15.1% share
11,718g
220 CS · 8.2/m
zyh#zzzyh
Hwei · ADC
3 / 4 / 10
54.2% KP
28,371
29.1% share
11,669g
203 CS · 7.5/m
superdragon1234#NA1
Karma · Support
0 / 5 / 10
41.7% KP
5,399
5.5% share
7,574g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
