Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 142 days ago
4 / 8 / 1
K / D / A
50%
Kill participation
998.3
Damage / min
10,430g
411.7 gold / min
19
10 placed · 3 cleared
223
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMixtsure#循序渐进
Xin Zhao · Top
13 / 3 / 12
67.6% KP
40,174
36.1% share
14,235g
204 CS · 8.1/m
Its the Bar#4733
Nocturne · Jungle
7 / 3 / 11
48.6% KP
17,789
16% share
12,265g
202 CS · 8/m
2wfrevdxsc#NA1
Twisted Fate · Mid
4 / 2 / 9
35.1% KP
19,533
17.6% share
12,492g
235 CS · 9.3/m
Wyh#Wis
Senna · ADC
9 / 2 / 14
62.2% KP
19,649
17.7% share
14,338g
205 CS · 8.1/m
Zyko#NA1
Bard · Support
4 / 0 / 24
75.7% KP
14,074
12.7% share
9,273g
24 CS · 0.9/m
Red side
DefeatTONYTONYCHOPPA#5won
Yorick · Top
3 / 10 / 0
30% KP
24,659
29.5% share
9,141g
185 CS · 7.3/m
C9 mgutis#IWD
Talon · Jungle
2 / 7 / 2
40% KP
14,093
16.8% share
8,860g
145 CS · 5.7/m
little buFFoon#HEY
Aurora · Mid
4 / 8 / 1
50% KP
25,290
30.2% share
10,430g
223 CS · 8.8/m
kurfyou#NA2
Zeri · ADC
0 / 8 / 2
20% KP
14,215
17% share
8,472g
202 CS · 8/m
tworound#hero
Rakan · Support
1 / 4 / 3
40% KP
5,393
6.4% share
7,188g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
