Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 142 days ago
12 / 1 / 12
K / D / A
61.5%
Kill participation
1,315.3
Damage / min
17,360g
557 gold / min
53
18 placed · 3 cleared
296
9.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylittle buFFoon#HEY
Ambessa · Top
12 / 1 / 12
61.5% KP
40,994
32% share
17,360g
296 CS · 9.5/m
Artemisa#TBTE
Shaco · Jungle
11 / 7 / 14
64.1% KP
21,808
17% share
15,229g
198 CS · 6.4/m
Trisend3#NA1
Syndra · Mid
5 / 3 / 3
20.5% KP
32,602
25.4% share
13,564g
293 CS · 9.4/m
firefly#BAH
Zeri · ADC
8 / 10 / 13
53.8% KP
24,307
19% share
15,675g
230 CS · 7.4/m
Boostburg#YT1
Nautilus · Support
3 / 8 / 20
59% KP
8,548
6.7% share
10,142g
41 CS · 1.3/m
Red side
DefeatTONYTONYCHOPPA#5won
K'Sante · Top
1 / 8 / 7
27.6% KP
10,094
10.2% share
9,561g
203 CS · 6.5/m
040402#NA1
Ivern · Jungle
2 / 10 / 14
55.2% KP
6,392
6.4% share
9,901g
133 CS · 4.3/m
Lobby Admin#FIGHT
Tristana · Mid
9 / 6 / 1
34.5% KP
25,983
26.2% share
16,019g
271 CS · 8.7/m
kurfyou#NA2
Jinx · ADC
14 / 7 / 8
75.9% KP
48,301
48.6% share
20,450g
330 CS · 10.6/m
fast car 47#NA1
Thresh · Support
3 / 8 / 20
79.3% KP
8,578
8.6% share
9,546g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
